Industries

Gaming

Real-time backends and live-ops data that survive a launch day.

A live game is a distributed system with a player-facing clock on it. The studios that keep players are the ones that can answer "what happened in the last ten minutes" — not the ones with the biggest warehouse. We build the ingest, the identity model and the live-ops surface as one thing, because retrofitting them after a hit launch is how studios lose the window.

Google Cloud for games

BigQuery as the warehouse, Pub/Sub and Dataflow for streaming, Spanner and Memorystore for the game backend, Vertex AI and BigQuery ML for segmentation and churn. Reference architectures and quota conversations matter more than they sound on launch week.

  1. 01 · Build

    Cloud Spanner · Memorystore

    A game backend that holds on launch day.

  2. 02 · Understand

    Pub/Sub · Dataflow · BigQuery

    Billions of events a day through one tolerant schema.

  3. 03 · Activate

    BigQuery ML · Vertex AI

    Segmentation, churn and offers from the same data.

  4. 04 · Operate

    Live-ops configuration

    A designer responds on a Friday night without a deploy.

+22.6%
email marketing performance at a top gaming company in SG after a unified player data platform
Source: Client engagement, anonymised
+11.2%
game completion and retention improvement in the same programme
Source: Client engagement, anonymised

Where we help

Event ingest that keeps up
Billions of events a day through Pub/Sub and Dataflow into BigQuery, with a schema that tolerates client and platform drift instead of dropping the batch.
Player identity and segmentation
Cross-platform identity resolved once, so retention, spend and content telemetry describe one player rather than three app installs.
Live ops without a deploy
Offers, events and A/B allocation driven by configuration and segmentation, so a designer can respond to a retention dip on a Friday night.

Working on something in Gaming?

A 30-minute call is usually enough to work out whether this is a quick win or a rebuild — and we will tell you if it is the second one before you spend anything.